AI Insights · Timothy · July 2024
Top 5 Hasbro Games on iOS in Oceania Q2 2024: Performance Overview
In Q2 2024, Hasbro games on iOS in Oceania showed varied performance trends across downloads, revenue, and active users. Detailed insights reveal notable changes in user engagement and earnings.
In Q2 2024, Hasbro games on the iOS platform in Oceania displayed diverse performance metrics. Here’s a detailed look at the top 5 apps, with data sourced from Sensor Tower.
MONOPOLY GO! from Scopely, Inc. showed fluctuations in weekly revenue, peaking at approximately $342K in early April and experiencing a low of around $240K by the end of May. Weekly downloads varied, starting at 14.5K in early April and ending slightly lower at 11.7K in late June. Active users saw a slight decrease from 69.3K initially to 69.4K by the end of the quarter, showing general stability.
Scrabble® GO - New Word Game, also from Scopely, Inc., maintained a consistent weekly revenue, ranging from $3.2K to $3.9K. Downloads fluctuated, with a notable increase to 2.4K in mid-April before settling at around 1.9K in late June. Active users peaked at 8K in mid-April, with a slight decline to approximately 7.7K by the end of June.
World of Peppa Pig: Kids Games by Find Your Fun exhibited steady weekly revenue, reaching a high of $8K in early April and maintaining around $6.2K to $7.4K throughout the quarter. Downloads saw a decline from 1.8K in early April to around 1.1K by the end of June. Active user numbers also decreased, starting at 4.8K and dropping to 3.4K by late June.
Adventure Escape Mysteries from Haiku Games Co experienced stable revenue, peaking at $2.1K in mid-June. Downloads varied, starting at 641 in early April and ending at 727 in late June. Active users saw a slight increase from 2.5K in early April to 2.7K by the end of June.
RISK: Global Domination by SMG Studio showed a consistent revenue trend, peaking at $735 in late April and dropping to $306 by the end of June. Downloads remained stable, starting at 844 in early April and decreasing to 505 by late June. Active users saw a decline from 2.6K in early April to 2.1K by the end of the quarter.
For more detailed insights and additional data, visit Sensor Tower.